And here’s another x265 build for Windows XP and Windows XP x64, following [1.9+141]. As usual, these work on modern versions of Windows just as well. Again, built with Microsoft Visual Studio 2010 SP1 and tested for correct encodes for 8-bit, 10-bit and 12-bit color depth. The 8-bit test has been done using the x86_32 version, the 10- & 12-bit tests has been done with the x86_64 version. I’m not running complicated test suits on this, just a simple encode with manual output checking.
Here is the software for 32-bit and 64-bit systems:
- [x265 1.9+200-6098ba3e0cf16b11 8bit ,VC10 x86_32 build for Windows XP+]
- [x265 1.9+200-6098ba3e0cf16b11 8-, 10- & 12-bit, VC10 x86_64 multilib build for Windows XP x64+]
This time around, it’s a pure binary release, giving you the x265.exe and libx265.dll. I think I’m gonna keep it that way. It’s meant for users, not developers anyway.
I’m thinking I might create a project page for this, so that all releases get consolidated on a single spot, that’d probably better than creating a new post for each and every build I’m pushing out. If I’m gonna do that, links to it will be added to each post regarding information about how to build x265 for WinXP+, and also to all binary release posts.
Such a page could also give you an avconv release on the spot, so you can work with all kinds of video input to your liking, given that x265 can only accept raw YUV video by itself. Just need to build a 32-bit version of libav as well then.
Oh well, have fun!
Update: All x265 releases have now been consolidated on [this page]! All future XP- and XP x64-compatible releases of x265 plus a relatively recent version of avconv to act as a decoder for feeding x265 with any kind of input video streams will be posted there as well.