Nov 142016
HP/Compaq nx6310/nc6320 logo

A good while back, I got a free notebook from [The_Plague]German flag, a HP/Compaq nx6310[1][2] which he kinda pulled out of the trash at his company. It’s not exactly “Thinkpad T23” material, but it’s a pretty solid, well-built machine with a good keyboard. I’ve been using the thing as an operating system testbed for a while (Linux, ReactOS, Haiku OS, OpenBSD, Dragonfly BSD, and finally: FreeBSD UNIX). After settling for FreeBSD the machine clearly showed its limitations though, the most problematic being imposed by the very low-end i940GML chipset. That one has limited the machine to a single processor core and a 533MHz data rate FSB.

I did give the machine a Core Duo T2450, but switching dual core on in the BIOS results in a lockup at POST time. Also, the chipset cannot use dual-channel DDR-II and limits the user to 2GiB of memory, making the use of a 64-bit processor rather pointless. Which turned out to be bad, because some code doesn’t even provide full functionality for 32-bit anymore, like x265, which dropped deep color support on 32-bit architectures.

But now, The_Plague pulled another one out of the trash, it’s basically the exact same machine, but a higher-end model, the nc6320. This one has an i945GM chipset, which means dual core support, FSB667 and 4GiB dual-channel RAM capability! It came with a Core 2 Duo T5600 @ 1.83GHz with 2MiB L2 cache. I ordered the largest possible chip for this box from ebay Hong Kong, so now it has a Core 2 Duo T7600 @ 2.33GHz with 4MiB L2 cache. Also, 2×2=4GiB of DDR-II/667 CL4 are on their way already, together with a 12-cell secondary monster battery!

And of course, FreeBSD UNIX again, in its brand new version 11.0-RELEASE:

HP/Compaq nc6320 running FreeBSD 11.0 UNIX

HP/Compaq nc6320 running FreeBSD 11.0 UNIX (click to enlarge)

The CPU upgrade is actually even noticeable when browsing the web, lots of resource-hungry Javascript and CSS3, you know. Luckily, Chromium supports hardware acceleration on the Intel GMA950 GPU on FreeBSD, as the OS comes with a kernel modesetting compliant driver for almost all integrated Intel graphics chips. It’s too slow to do the rasterization stage on the GPU, but it still helps.

Once again, it shall serve mostly as a meeting and sysadmin machine, with a little bit of private-use-fun added on top. Let’s have a look at the software! Oh and by the way, I decided to make the screenshots 8-bit .png images, so some of them will look a bit bad. But still better+smaller than JPEG for that purpose:

Running screenfetch on the nc6320

Running screenfetch on the nc6320 (click to enlarge)

$ screenfetch is showing us some details about the machine, which also makes it clear that everything is “Tokisaki Kurumi”-themed. Since there’s a lot of red color on that girls’ garments it seems at least somewhat fitting for a FreeBSD machine.

Chromium with FVD Speed Dial

Chromium with FVD Speed Dial (click to enlarge)

I’m a [Vivaldi] fan personally, but that browser isn’t available on any BSD yet, so I installed a few extensions to make Chromium work somewhat like Vivaldi; The most important part being the static FVD speed dial you can see above. What you can’t see here are the other extensions that followed it: AdBlockPlus and Ghostery. I hear there are better/faster solutions than ABP for ad blocking these days however, so maybe I’ll revise that.

IBM Lotus Notes via wine 1.8

IBM Lotus Notes 6.5.1 via 32-bit wine 1.8.4 (click to enlarge)

Also, for work I would sometimes need IBM Lotus Notes, as it’s our Universities’ groupware solution (think of that what you will). While I couldn’t get the Linux version to run, our Domino servers still accept connections from older clients, so it’s Lotus Notes 6.5.1 running under a 32-bit [wine], which is a solution IBM officially recommended for running the software on Linux/UNIX a few years ago. And yeah, it still works. And if you have Windows software wine can’t cope with?

XP x64 via VirtualBox on FreeBSD

XP x64 via VirtualBox on FreeBSD (click to enlarge)

For anything that wine can’t handle, the VirtualBox port kicks in, as we can see here. Together with the CPUs VT-x extension and the guest tools, virtualizing Windows on FreeBSD UNIX works relatively well. Not all features are there (like USB passthrough), but it works ok for me. Will need a Windows 7 VM as well I think.

More stuff:

Communicating on FreeBSD

Communicating on FreeBSD (parts are censored, click to enlarge)

One important part is communication! Luckily, there is a version of licq in the ports tree now. It builds well together with its Qt4 UI, so no complaints there. Hexchat for IRC access is also available, but the tricky part was Skype; Not that I really need it, but I wanted to have the linuxulator up and running as well! For those of you who don’t know what the “linuxulator” is: It’s a series of kernel modules that extend FreeBSDs kernel with parts of the Linux kernel interface. On top of that, you can pull parts of Fedora 10 or CentOS 6.8 or some CentOS 7 Linux userspace components from the package servers. Together with the kernel modules those form a kind of runtime environment for executing Linux programs – Skype 4.3 in this case! So I have both wine and linuxulator ready for action, and with it access to ICQ, Jabber, MSN, IRC and Skype. Now, what about multimedia?

Multimedia on FreeBSD

smplayer and xmms on FreeBSD, unfortunately the 8-bit color is a bit too noticeable for this screenshot, my apologies (click to enlarge)

This is a part where the upgraded processor also helps. Here we can see (s)mplayer play the last episode of the Anime Hanayamata in taxing 2.5Mbit H.265/HEVC encoding, paired with AAC-LC audio. The Core 2 Duo T5600 had some issues with this, but the faster T7600 shows now problems. Additionally, xmms is playing a Commodore 64 SID tune using libsidplay2 and the reSID engine. xmms comes with a lot of funny plugins from the FreeBSD ports tree for Gameboy tunes or NES tunes, but the C64 one you need to compile for yourself. Not too hard though, you can fetch libsidplay2 and reSID from packages beforehand to make things easier! What else?


ioquake3, a cleaned up version of the Quake III Arena source code, here in its 64-bit FreeBSD build (click to enlarge)

A pretty fun part: Playing the native Quake3 port [ioquake3] in 64-bit, for whenever you just need to shoot something to blow off some steam. ;) I have to say, I had to tweak it quite a bit to run fluently on the WVA 1400×1050 display of this book given the weak GMA950 GPU, but it runs “rather ok” now. ioquake3 is also available for Windows, OSX and Linux by the way, including a more advanced OpenGL 2 renderer, which gives users access to some advanced graphical effects. And if I get bored by that…

HakuNeko Manga ripper and qComicbook

HakuNeko Manga ripper and qComicbook showing some sweet girls love! (click to enlarge)

Once again, fixing up HakuNekos’ build system and C++ code to work with FreeBSD properly took some time. Unfortunately there is no port for it yet (and I’m too stupid/lazy to create one), so you have to fix it by hand. Lots of replacing sed invocations with gsed, find with gfind etc. and the OS #ifdef parts, which need to be changed in several .cpp files, here’s an example from MangaConnector.cpp:

  1. #ifdef __LINUX__
  2. wxString MCEntry::invalidFileCharacters = wxT("/\r\n\t");
  3. endif

Something like that needs to turn into this to compile on FreeBSD, otherwise you’ll end up with a HakuNeko that can’t do shit (it’ll still compile and run, but like I said, it’d be devoid of function):

  1. #if defined __LINUX__ || __FreeBSD__
  2. wxString MCEntry::invalidFileCharacters = wxT("/\r\n\t");
  3. endif

This is true for the latest version 1.4.1 as well. I guess the modifications should also apply to other operating systems by adding things like __OpenBSD__ or similar.

Now all that’s left is to wait for that massive 12C battery, the RAM capacity+speed upgrade and some FreeBSD case sticker that I ordered from [] (hint: That’s a referral URL, it’s supposed to give you some $5 coupon upon ordering, I hope it works). Upon my order, a small part was donated to the LLVM project – very fitting, given that I’ve used clang/llvm a lot to compile stuff on FreeBSD as of late. :)

FreeBSD case sticker (preview)

This is what it’s supposed to look like, and it’s going to replace the current Windows XP+Vista sticker

I hope it’ll look as good in real life! :) Ah, I think I’m gonna have a lot of fun with that old piece of junk. ;)

Ah, and thanks fly out to The_Plague, who saved this laptop from the trash bin and gave it to me for free! Prost!

Edit: And the memory is here, two G.Skill “performance” modules doing 4-4-4 latencies at 667MHz data rate, replacing a single Samsung module running 5-5-5. Now I was interested in how much going from single channel CL5 to dual channel CL4 would really affect performance. Let’s just say, it didn’t do too much for CPU processes. However, the effect on the integrated GMA950 GPU (using shared system memory!) was amazing. It seems the graphics chip was held back a lot by the memory interface! Let’s have a quick look at Quake III Arena performance using a quickly recorded demo just for this purpose (ioquake3 can’t play old Quake III Arena demos like the “001” demo):

  • ioquake3 1.36, single channel DDR-II/667 CL5:
  • 30.6fps
  • ioquake3 1.36, dual channel DDR-II/667 CL4:
  • 41.2fps

Roughly +35%!!

Tests were run three times, then three more times after a reboot. After that, an average was taken. For ioquake3 this wouldn’t even have been necessary though, as the results were extremely consistent. It’s amazing how much the added memory speed really affects the game engine! I rebooted and re-ran the tests several times because I couldn’t believe in that massive boost in performance, but it’s actually true and fully reproducible! This reminds me of how well modern AMD APU graphics chips scale with main memory speed and it explains why people were asking for quad-channel DDR4 on those Kaveri APU chips. Its built-in Radeons would’ve probably loved the added bandwidth!

I also kinda felt that browsing web sites got a lot more smooth using Chromium with most of its GPU acceleration turned on. So I tried the graphics-centric browser test [Motionmark] to put that to the test. Parts of the results were inconclusive, but let’s have a look first:

  • Motionmark 1.0 (medium screen profile), single channel DDR-II/667 CL5:
  • Overall result: 13.85 ±22.24%
  • Multiply: 119.26 ±2.95%
  • Canvas Arcs: 19.04 ±68.48%
  • Leaves: 3.00 ±133.33%
  • Paths: 85.30 ±6.57%
  • Canvas Lines: 1.00 ±0.00%
  • Focus: 1.76 ±5.22%
  • Images: 40.58 ±2.56%
  • Design: 18.89 ±8.00%
  • Suits: 24.00 ±37.50%
  • Motionmark 1.0 (medium screen profile), dual channel DDR-II/667 CL4:
  • Overall result: 22.47 ±15.93%
  • Multiply: 124.55 ±1.60%
  • Canvas Arcs: 26.00 ±138.46%
  • Leaves: 65.90 ±16.93%
  • Paths: 37.00 ±16.89%
  • Canvas Lines: 1.00 ±0.00%
  • Focus: 2.00 ±50.00%
  • Images: 41.58 ±3.59%
  • Design: 24.49 ±2.35%
  • Suits: 90.65 ±13.55%

Now first things first: This was just my first pick for any kind of graphics-heavy browser benchmark. I thought I needed something that would make the browser do a lot of stuff on the GPU, given that hardware acceleration was almost fully enabled on FreeBSD UNIX + Chromium + GMA950. However, after repeated runs it showed that the variance was just far too high on the following tests: Leaves, Paths, Suits. Those would also mess up the overall score. The ones that showed consistent performance were: Multiply, Canvas Arcs, Canvas Lines, Focus, Images, Design, so we should focus on those. Well, not all of those tests show promising results (Multiply, Canvas Lines), but some clearly do. It seems my feeling that parts of CSS3 etc. had gotten faster after the memory upgrade was spot-on!

Not bad, not bad at all! And tomorrow morning, the [x264 benchmark] will also have finished, showing how much a classic CPU-heavy task would profit from that upgrade (probably not much, but we’ll see tomorrow).

Edit 2: And here is the rest. Like I thought, the memory upgrade had only minimal impact on CPU performance:

  • x264 benchmark, single channel DDR-II/667 CL5:
  • Runtime: 04:40:08.621
  • x264 benchmark, dual channel DDR-II/667 CL4:
  • Runtime: 04:38:23.851

So yeah it’s faster. But only by a meager +0.62%. Completely negligible. But it’s still a good upgrade given the GPU performance boost and the fact that I can now use more memory for virtual machines. :)

Ah, and here’s the 12-cell ultra capacity battery, which gives me a total of 18 cells in conjunction with the 6-cell primary battery:

Nice hardware actually, you can check it’s charge (roughly) with a button and a 4-LED display, and it has it’s own charging plug. What surprised me most though was this:

$ hwstat | grep -i -e "serial number" -i -e battery
[ACPI Battery (sysctl)]
        Serial number:                  00411 2006/10/12
        Serial number:                  00001 2016/07/29

That probably explains how a still sealed battery could come with a ~25% pre-charge. Manufactured in July 2016, wow. And that for a notebook that’s 10 years old? Ok, it’s an aftermarket battery by [GRS], but that’s just damn fine still! With that I’ll surely have enough battery runtime to make it through longer meetings as well! :)

Edit 3: And today I used the notebook for a sysadmin task, helping our lead developer in debugging a weird problem in a Java-based student exam submission and evaluation system of ours at work. I suspected that the new CuPPIX (=KNOPPIX derivative) distribution I built for this was to blame, but it turned out to be a faulty Java library handling MySQL database access, hence crashing our server software under high parallel loads. In any case, I had the nc6320 with me during the entire morning up until 12:30 or so, walking away with a total charge of 49% left after the developer had fixed the problem. Not stellar given a total of 18 cells, but definitely good enough for me! :)

Edit 4: And my FreeBSD sticker from unixstickers is finally here! They even gave me a bunch of random free stickers to go with it! I gave those to some colleagues for their kids. ;) And here it is:

FreeBSD sticker from

There was a Windows Vista/XP sticker before, now it shows some UNIX love! (click to enlarge)

The sticker shows some pretty good quality as well, nice stuff! :)

Sep 072016
TeamViewer on Linux logo

I’m not exactly a big fan of TeamViewer, since you’ll never know what’s going to happen with that traffic of yours, so I prefer VNC over SSH instead. A few weeks ago I got TeamViewer access to a remote workstation machine for the purpose of processing A/V files however. Basically, it was about video and audio transcoding on said machine.

Since the stream meta data (like the language of an audio stream) wasn’t always there, I wanted to check it by playing back the files remotely in foobar2000 or MPC-HC. TeamViewer does offer a feature to relay the audio from a remote machine to your local box, as long as the remote server has some kind of soundcard / sound chip installed. I was using TeamViewer 11 – the newest version at the time of writing – to connect from CentOS 6.8 Linux to a Windows 7 Professional machine. Playing back audio yielded nothing but silence though.

Now, TeamViewer is actually not native Linux software. Both its Linux and MacOS X versions come with a bundled Wine 1.6 distribution preconfigured to run the 32-bit TeamViewer Windows binary. It was thus logical to assume that the configuration of TeamViewers’ built-in Wine was broken. This may happen in cases where you upgrade TeamViewer from previous releases (which is what I had done, 7 -> 8 -> 9 -> 11).

There are a multitude of proposed solutions to fix this, and since none of them worked for me as-is, I’d like to add my own to the mix. The first useful hint came from [here]. You absolutely need a working system-wide Wine setup for this. I already had one that I needed for work anyway, namely Wine 1.8.6 from the [EPEL] repository, configured using [winetricks]. We’re going to take some files from that installation and essentially replace TeamViewers’ own Wine with the one distributed by EPEL.

So I had TeamViewer 11 installed in /opt/teamviewer/ and some important configuration files for it in ~/.local/share/teamviewer11/ and ~/.config/teamviewer/. First, we backup the wine files of TeamViewer and replace them with the platform ones (the paths may vary depending on your Linux distribution, but the file names should not):

# mv /opt/teamviewer/tv_bin/wine/bin/wine /opt/teamviewer/tv_bin/wine/bin/wine.BACKUP
# mv /opt/teamviewer/tv_bin/wine/bin/wineserver /opt/teamviewer/tv_bin/wine/bin/wineserver.BACKUP
# mv /opt/teamviewer/tv_bin/wine/bin/wine-preloader /opt/teamviewer/tv_bin/wine/bin/wine-preloader.BACKUP
# mv /opt/teamviewer/tv_bin/wine/lib/ /opt/teamviewer/tv_bin/wine/lib/
# mv /opt/teamviewer/tv_bin/wine/lib/wine/ /opt/teamviewer/tv_bin/wine/lib/wine.BACKUP/
# cp /usr/bin/wine /usr/bin/wineserver /usr/bin/wine-preloader /opt/teamviewer/tv_bin/wine/bin/
# cp /usr/lib/ /opt/teamviewer/tv_bin/wine/lib/
# cp -r /usr/lib/wine/ /opt/teamviewer/tv_bin/wine/lib/

This will replace all the binaries and libraries, in my case shoving Wine 1.8.6 underneath TeamViewer. This isn’t all that’s needed however. We’ll also need the system registry hive of your working Wine installation (with sound). That should be stored in ~/.wine/system.reg! Let’s replace TeamViewers’ own hive with this one:

$ mv ~/.local/share/teamviewer11/system.reg ~/.local/share/teamviewer11/system.reg.BACKUP
$ cp ~/.wine/system.reg ~/.local/share/teamviewer11/

Ok, and the final part is adding the proper Linux audio backend to this Wines’ configuration. That part is stored in ~/.wine/user.reg. Replacing the whole file didn’t work for me though, as TeamViewer would crash upon launch, probably missing some keys from its own user.reg. So, let’s just edit its file instead, open ~/.local/share/teamviewer11/system.reg with your favorite text editor and add the following line in a proper location (it’s sorted alphabetically):

[Software\\Wine\\Drivers\\winepulse.drv] 1473239241

The corresponding file should be found within TeamViewers’ replaced Wine distribution now by the way, in my case it’s /opt/teamviewer/tv_bin/wine/lib/wine/fakedlls/winepulse.drv.

Now, run the TeamViewer profile updater (Some people say it’s required to make this work, it wasn’t for me, but it didn’t hurt either): $ /opt/teamviewer/tv_bin/TeamViewer --update-profile and then its’ Wine configuration: $ /opt/teamviewer/tv_bin/TeamViewer --winecfg. After that, you should be greeted with this:

TeamViewer 11 running its own winecfg

TeamViewer 11 running its own copy of winecfg.

Before the modifications, the configuration window would show “None” as the driver, without any way to change it. So no audio, whereas we have Pulseaudio now. Press “Test Sound” if you want to check whether it truly works. I haven’t tested the ALSA backend by the way. In my case, as soon as the registry was fixed, Wine just autoselected Pulseaudio, which is fine for me.

Now launch TeamViewer and check out the audio options in this submenu:

TeamViewer preferences

The TeamViewer 11 preferences can be found here.

It should look like this:

TeamViewers audio options

Make sure “Play computer sounds and music” is checked! (click to enlarge)

Now, after having connected and logged in, you may also wish to verify the conference audio settings in TeamViewers’ top menu:

TeamViewer 11 conference audio settings

TeamViewer 11 conference audio settings, make sure “Computer sound” is checked!

When you play a sound file on the remote computer, you should hear it on your local one as well. With that, I can finally test the audio files I’m supposed to use on that remote machine for their actual language (which is a rather important detail) where meta data isn’t available.

This seems to be a problem of TeamViewers installation / update procedure which hasn’t been addressed for several major released now. I presume just removing all traces of TeamViewer and installing it from scratch might also do the trick, but I didn’t try it for myself.

Ah, and one more thing: If you can’t launch TeamViewer on CentOS 6.x because you’re getting the following error…

teamviewerd error

TeamViewer Daemon not running…

…forget about the solutions on the web on top of what this message is telling you. TeamViewer 11 uses a systemd-style script for launching its daemon on Linux now, and that won’t do on SysV init systems. Just become root and launch the crap manually: # /opt/teamviewer/tv_bin/teamviewerd &, then press <CTRL>+<d> and it works!

Let’s hope that daemon isn’t doing anything evil while running as root. :roll:

Dec 112014

FreeBSD + WineSince I’ve abandoned OpenBSD for FreeBSD in my recent attempts to actually use a ‘real’ UNIX system, and all that just because of Wine so I can use some small Windows tools I need (yeah…), I was a bit fed up with Wines’ font anti-aliasing not working. I remember having a similar problem on CentOS Linux some while back, but I can’t remember how I solved it on that OS. Thing is, I just want to document my solution here briefly, so I don’t forget it, if I have to re-do this any time soon. The problem seems to originate from the X11 render extension that is being used for compositing on X11 without any additional compositing engine like Compiz. Wines usage of the extension is actually controlled by its system registry, and the key that seems to need editing is HKEY_CURRENT_USER\Software\Wine\X11 Driver\ClientSideWithRender.

Interestingly, people suggested to switch the use of the X render extension off instead of on, but when inspecting my setup by running wine regedit, I found I didn’t even have the key, and its default is off! So what saved me was:

  1. [HKEY_CURRENT_USER\Software\Wine\X11 Driver]
  2. "ClientSideWithRender"="Y"

Setting this back to “N” is basically the same thing as just deleting the key altogether, at least with the current default configuration of my Wine version on FreeBSD, which is wine-1.6.2. See how it looks like with no anti-aliasing (click to enlarge):

Wine running its regedit on FreeBSD 10 with no font AA

Wine running its regedit on FreeBSD 10 with no font AA

And here with proper AA, again, please click to enlarge so you can see the effect applied:

Wine with proper font anti-aliasing

Wine with proper font anti-aliasing

To demonstrate the effect more prominently, let’s look at some zoomed in versions, click to enlarge again for all the glory or so:

No anti-aliased fonts here, all jagged

No anti-aliased fonts here, all jagged


Wine font anti-aliasing up close, nice and smooth

Wine font anti-aliasing up close, nice and smooth

Now I heard that some people actually prefer the clearer look of jagged fonts, or they may prefer pure gray smoothing, but I actually like the look of this smoothing a lot more. This is with medium font hinting turned on in Xfce4, and it appears very smooth and nice to my eyes.

If you want to try this in case you’re offended by jagged fonts using wine, just take the following:

  1. [HKEY_CURRENT_USER\Software\Wine\X11 Driver]
  2. "ClientSideWithRender"="Y"

Save it into a file like wine-Xrender-fontAA.reg, and then import it into your wines registry database by opening a terminal, going into the directory where your reg file sits, and by running: wine regedit ./wine-Xrender-fontAA.reg. Then restart your wine application and it should work for 99% of the fonts. I’ve encountered one font in Bruce Schneiers [PasswordSafe] that wouldn’t anti-alias, ever. But it’s the same on Windows, so I’m guessing that’s ok.

Switching it off is just as easy, just edit the file, change “Y” to “N” and re-run the wine regedit command. But as I said, I’ll keep it, no more eye cancer when starting Win32 applications on FreeBSD. :)

Nov 112013

PC-BSD LogoSince I got to know some BSD UNIX operating systems on my journeys across the sea of systems for my x264 benchmark, I was fascinated with those UNICES, with BSD even more so than with Solaris. Besides OpenBSD, NetBSD, FreeBSD and Dragonfly BSD, one was particularly interesting, and that was [PC-BSD]. Yet another FreeBSD at heart, it adds quite a lot of value on top of that solid core to make it easier for users of both the Windows and Linux (and OSX I guess) worlds to start with BSD. Things that you would need to set up all by yourself on FreeBSD are already taken care of here, like e.g. giving you a built-in Linux compatibility layer ready for use, or the so-called “AppCafe” package manager, that is sinfully easy to use, a binary nVidia graphics card driver built-in, a graphical installer even…

Let me show you said AppCafe first. Now you still get to use the classic BSD binary package management with pkg_add -r, pkg_delete etc, also you can still make use of the source code based Ports system. But for the most important parts, and even more so for beginners, AppCafe is the place to start. Have a look:

As you can see, AppCafe shows you the latest additions on top, while allowing the user to either browse through packages by category or doing a full text search on the entire database of packages. The packages themselves are distributed as so-called “PBI” files, which contain the program itself plus all necessary libraries the program depends on. This might bloat packages a bit here and there, but it also makes it very easy to handle. Just click on a package, choose install, wait, done. Almost “Ubuntu”, eh?

The packages are actually built and added to the database by an automatic system from the Ports tree and (I assume) other sources. So if there is a new FireFox, chances are it’s going to appear in AppCafe rather sooner than later.

Above you may also have noticed Skype? There is no native BSD version of Skype, only Windows, OSX and Linux. Still, there is a Skype in AppCafe. This can be achieved easily, because PC-BSD ships with a fully configured Linux compatibility layer, from the kernel module linux.ko to linprocfs to other things. Typically, the user space components of that layer can be found in /compat/linux/. Because it’s already included in PC-BSD, AppCafe can just serve you certain Linux binaries where no other options are available.

This is also the way how PC-BSD included Adobe Flash by default. So yeah, despite UNIX, you still get Adobe Flash if you want. Plus OpenJDK if you need Java.

Another cool thing is the PC-BSD “Warden”. On Linux it can be quite tricky to set up chroot environments or “jails” to run ancient software with massive dependencies or to just lock in certain services. On this OS, there is a (graphical!) configuration tool to do just that very easily. Thus, jail management becomes very managable, and you can easily create new locked-in instances of different BSD systems:

PC-BSD Warden

PC-BSD Warden

Now you got the Linux compatibility layer and also a pretty modern Wine as your Windows runtime including good configuration interfaces like Swine (I even managed to get Lotus Notes Basic 8.5 to work!). But still, sometimes you just need a real Linux or Windows. And for that, PC-BSD has Oracles VirtualBox included by default, with kernel drivers and all, ready to use:

PC-BSD VirtualBox


Basically, you got all you need though. Even Opera is available in its native BSD version from AppCafe, plus FireFox, Chromium, Thunderbird, Chat clients like SIM-IM, X-Chat and even Skype. Wine for Valves Steam? It’s there! Rarer software can be taken from the FreeBSD package repository using pkg_* or compiled from BSD Ports, which is not too hard to use. And for all other things you have a full GNU autoconf, make, cmake and several GCC compiler versions ranging from the system stock 4.2.1 all the way up to the 4.9.0 experimental version, so you can just compile your software from source code.

I was quite surprised by how easy BSD can be made. Sure, I had to compile my own Murrine engine to be able to use that neat Orta GTK+ theme for my UI properly, I had to compile my own libsidplay2+reSID engine to get some decent Commodore 64 SID emulation in xmms1 and so on. Some special things still do require some work. But then again, they also might on Linux.

Plus, there is ZFS. The greatest of all file systems with checksummed blocks, built-in blocklevel [data deduplication], dynamic block sizes, online compression, online file system repair, a full-blown RAID implementation and neat performance etc.

Oh, and before I forget it, this is what my PC-BSD looks like at the moment:

PC-BSD Screenshot

PC-BSD Screenshot

I do have certain long-term plans about replacing Microsoft Windows on my primary Workstation. That won’t happen anytime soon, even though I am using Windows XP Pro x64 Edition, but still. One day, a new OS will be needed. And when that day comes, it will likely not be Windows 7 or 8 or 8.1 or 9 or 17 or whatever. The way Microsoft is going just pisses me off too much. And besides Linux, I might actually go for BSD UNIX. I can’t say why really, but somehow I like this system. Plus, again, ZFS!

Jun 132013

Wine LogoSure there are ways to compile the components of my x264 benchmark on [almost any platform]. But you never get the “reference” version of it. The one originally published for Microsoft Windows and the one really usable for direct comparisons. A while back I tried to run that Windows version on Linux using [Wine], but it wouldn’t work because it needs a shell. It never occurred to me that I could maybe just copy over a real cmd.exe from an actual Windows. A colleague looked it up in the Wine AppDB, and it seems the cmd.exe only has [bronze support status] as of Wine version 1.3.35, suggesting some major problems with the shell.

Nevertheless, I just tried using my Wine 1.4.1 on CentOS 6.3 Linux, and it seems support has improved drastically. All cmd.exe shell builtins seem to work nicely. It was just a few tools that didn’t like Wines userspace Windows API, especially timethis.exe, which also had problems talking to ReactOS. I guess it wants something from the Windows NT kernel API that Wine cannot provide in its userspace reimplementation.

But: You can make cmd.exe just run one subcommand and then terminate using the following syntax:

cmd.exe /c <command to run including switches>

Just prepend the Unix time command plus the wine invocation and you’ll get a single Windows command (or batch script) run within cmd.exe on Wine, and get the runtime out of it at the end. Somewhat like this:

time wine cmd.exe /c <command to run including switches>

Easy enough, right? So does this work with the Win32 version of x264? Look for yourself:

So as you can see it does work. It runs, it detects all instruction set extensions (SSE…) just as if it was 100% native, and as you can see from the htop and Linux system monitor screens, it utilizes all four CPU cores or all eight threads / logical CPUs to be more precise. By now this runs at around 3fps+ on a Core i7 950, so I assume it’s slower than on native Windows.

Actually, the benchmark publication itself currently knows several flags for making results “not reference / not comparable”. One is the flag for custom x264 versions / compilations, one is for virtualized systems and one for systems below minium specifications. The Wine on Linux setup wouldn’t fit into any of those. Definitely not a custom version, running on a machine that satisfies my minimum system specs, leaving the VM stuff to debate. Wine is per definition a runtime environment, not an emulator, not a VM hypervisor or paravirtualizer. It just reimplements the Win32/64 API, mapping certain function calls to real Linux libraries or (where the user configures it as such) to real Microsoft or 3rd party DLLs copied over. That’s not emulation. But it’s not quite the same as running on native Windows either.

I haven’t fully decided yet, but I think I will mark those results as “green” in the [results list], extending the meaning of that flag from virtual machines to virtual machines AND Wine, otherwise it doesn’t quite seem right.